// ==UserScript== // @name Anonymizer // @namespace NyaggerSquad // @icon https://i.imgur.com/LeIOXEm.png // @version 1.11 // @description Press ctrl to Why // @author anon // @include https://mahjongsoul.game.yo-star.com/ // @include https://game.mahjongsoul.com/ // @include https://majsoul.union-game.com/0/ // ==/UserScript== (function() { 'use strict' var NAME = ""; var TITLE = 600001; var RANK = 10101; var RANK3 = 20101; var HEAD = 0;//400101; var KEY = 17; var USE_TOGGLE = false; var ready = true; var down = false; var toggle = false; document.addEventListener('keydown', function(e) { e = e || window.event; if ((e.keyCode == KEY || e.key == KEY) && ready && !down){ if (!USE_TOGGLE) Anonymize(true); } }, true); document.addEventListener('keyup', function(e) { e = e || window.event; if ((e.keyCode == KEY || e.key == KEY) && ready){ Anonymize(false); } }, true); var WinNameBeautifulHack = ""; function Anonymize(check){ if (USE_TOGGLE){ toggle = !toggle; check = toggle; } let uiscene = 0; function checkScene(scene){ return scene && ((scene.Inst && scene.Inst._enable) || (scene._Inst && scene._Inst._enable)) } if (checkScene(uiscene=uiscript.UI_Lobby)){ //uiscene.Inst.top.label_name.text = NAME; //uiscene.Inst.top.name.text = NAME; uiscene.Inst.top.name._childs[0]._tf.text = NAME; uiscene.Inst.top.rank.id = RANK; uiscene.Inst.top.title.id = TITLE; uiscene.Inst.top.small_rank.id = RANK3; if (!check) uiscene.Inst.refreshInfo(); } if (checkScene(uiscene=uiscript.UI_PlayerInfo)){ //uiscene.Inst.name.text = NAME; //uiscript.UI_PlayerInfo.Inst.container_info.getChildByName("name") uiscene.Inst.name._childs[0]._tf.text = NAME; uiscene.Inst.level.exp = 0; uiscript.UI_PlayerInfo.Inst.detail_data.mj_category==1?uiscene.Inst.level.id = RANK:uiscene.Inst.level.id = RANK3; uiscene.Inst.title.id = TITLE; if (!check){ uiscene.Inst.refreshBaseInfo(); uiscript.UI_PlayerInfo.Inst.changeMJCategory(uiscript.UI_PlayerInfo.Inst.detail_data.mj_category); } } if (checkScene(uiscene=uiscript.UI_DesktopInfo)){ for (let i in uiscene.Inst._player_infos){ //uiscene.Inst._player_infos[i].name.text = NAME; //uiscript.UI_DesktopInfo.Inst._player_infos[0].container.getChildByName("container_name").getChildByName("name") uiscene.Inst._player_infos[i].name._childs[0]._tf.text = NAME; uiscene.Inst._player_infos[i].title.id = TITLE; if (HEAD) uiscene.Inst._player_infos[i].head.id = HEAD; } if (!check) uiscene.Inst.refreshSeat(); } if (checkScene(uiscene=uiscript.UI_GameEnd)){ for (let i in uiscene.Inst.players) //uiscene.Inst.players[i].label_name.text = NAME; uiscene.Inst.players[i].name._childs[0]._tf.text = NAME; if (!check) uiscene.Inst.show(); } if (checkScene(uiscene=uiscript.UI_ScoreChange)){ for (let i in uiscene.Inst.viewplayers){ //uiscene.Inst.viewplayers[i].txt_name.text = NAME; uiscene.Inst.viewplayers[i].name._childs[0]._tf.text = NAME; if (HEAD) uiscene.Inst.viewplayers[i].head.id = HEAD; } //if (!check) uiscene.Inst.show(!1); } if (checkScene(uiscene=uiscript.UI_FightBegin)){ for (let i in uiscene._Inst.cells){ uiscene._Inst.cells[i].title.id = TITLE; uiscene._Inst.cells[i].rank.id = RANK; //uiscene._Inst.cells[i].name.text = NAME; uiscene._Inst.cells[i].name._childs[0]._tf.text = NAME; //uiscene._Inst.cells[i].body } } if (checkScene(uiscene=uiscript.UI_Win)){ if (check){ WinNameBeautifulHack = uiscene.Inst.winner_name._childs[0]._tf.text //uiscene.Inst.label_winner_name.text = NAME; uiscene.Inst.winner_name._childs[0]._tf.text = NAME; } else uiscene.Inst.winner_name._childs[0]._tf.text = WinNameBeautifulHack; //if (!check) uiscene.Inst.show(uiscene.Inst.data, !1); } if (checkScene(uiscene=uiscript.UI_WaitingRoom)){ for (let i in uiscene.Inst.players){ //uiscene.Inst.player_cells[i].name.text = NAME; uiscene.Inst.player_cells[i].name._childs[0]._tf.text = NAME; uiscene.Inst.player_cells[i].rank.id = RANK; uiscene.Inst.player_cells[i].title.id = TITLE; if (!check) uiscene.Inst._refreshPlayerInfo(uiscene.Inst.players[i]); } } down = check; } function ToggleCheck() { var cacheF = uiscript.UIBase.onEnable; return function(){ console.log(this); var result = cacheF.apply(this, arguments); return result; }; } var LobbyCheck = setInterval(function(){ if (GameMgr.prototype.EnterLobby){ GameMgr.prototype.EnterLobby = (function() { var cacheF = GameMgr.prototype.EnterLobby; return function(){ ready = true; uiscript.UIBase.onEnable = ToggleCheck; var result = cacheF.apply(this, arguments); return result; }; })(); clearInterval(LobbyCheck); } },2000); })();